It is a bit of a surprise that Other Tales Interactive didn’t go the same route as similar co-op games where additional players can join in for free through a website or an unpaid app, but the price of admission isn’t too steep even considering the two purchases, and more importantly, the game itself makes interesting use of the fact it has to be played across two separate devices. Available on mobile devices, the Nintendo Switch, and the PC, you can feasibly have both players in the same room playing without breaking the rules about keeping your screens to yourself, but this can also work as a game to play over the phone or via voice chat programs. This exclusively multiplayer title requires both players to have purchased Tick Tock: A Tale for Two on their device, but thankfully, the game has spread itself across a few different systems to make playing cooperatively far more feasible. A simple puzzle at its core but one made all the more interesting thanks to the added problem of the need to effectively communicate with one another.Tick Tock: A Tale for Two is a game you cannot play with only one copy. Once we’d carefully managed to describe our sides my wife was then able to enter the details into a machine to continue on with our journey. Of course, I could only see the final half of the grid while my wife had the first. On the ticket was a grid highlighting the route of a train. One fun example – and skip to the next paragraph if you want to avoid spoilers – involved a train ticket torn in two with each of us possessing one half. Some puzzles are more obvious than others but all present a satisfying solution. It helped give the game a great old-school vibe and really made you feel more involved with the game’s overall air of mystery. There were also plenty of notes being taken down on paper, a method we found to be helpful throughout. In fact, my wife and I found ourselves constantly stating just about everything we could see – even the tiniest detail – just in case it meant something to the other player. It has an almost escape room-like vibe about it that I absolutely love (helped by the fact I happen to enjoy them in real life).Īs you can imagine you’ll be talking a lot whilst playing this game, throwing information and suggestions back and forth from start to closing credits. Cue plenty of puzzles where you’ll need to combine the information you’ve both gathered in order to figure out where to go and what to do next. The difference here is that what you will be viewing on your screen is completely different to what your partner can see. The game plays out in familiar point-and-click fashion, interacting with anything you can within the environment in the hope of finding clues to help solve puzzles. In fact, it’s because of this specific feature that Tick Tock: A Tale For Two is able to craft some truly challenging and fun two-player puzzles. The argument here though is that without two devices, this game simply doesn’t work. This may immediately raise a red flag for some – the idea of having to purchase two copies of the game is about as appealing as it was back when we had to do it for certain games on the Nintendo DS and Nintendo 3DS. As fun as that can be I truly appreciate a game – much like Left 4 Dead or the more recent Overcooked series – where your ability to clearly communicate, delegate and, of course, gel as a team is key.Įnter Tick Tock: A Tale For Two, a game that for starters not only needs two players but also two devices be it Switch consoles, PC, smartphone or tablets. Other series at the time like Call of Duty might have included team-based options sure, but at the end of the day, you were just combining scores with your group whilst doing your own thing. The Left 4 Dead series, for example, was my first real introduction to a game that didn’t just lightly encourage the idea of teamwork but rather made it an absolute essential. Sometimes the focus can shift to working together as a team and this too can prove just as entertaining. Gaming isn’t always about being the best though. Ultimate or putting in the best time in the office in Mario Kart 8 Deluxe’s Rainbow Road or sliding the disc past my mate and into the goal in an epic long rally of Windjammers. In the gaming world, for me, that’s winning that final fight against my brother in an all-night session of Super Smash Bros. But that feeling of going toe-to-toe with your opponents and coming out on top is always a rewarding one. Competition is fantastic, be it in video games, sports or to be quite honest any form really.
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